EditorStart - used to set licensing information |
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With licensed version please make sure you call wpdllInt1.EditorStart with your license name/key before doing anything else.
using WPDynamic;
namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { // This loads and fixes the engine DLL in memory. // It will be used for all the editors created by the application // and unloaded only // when the application closes or UnloadDLL was explicitly called. WPDynamic.WPDLLInt.SetDLLName(Application.StartupPath + @"\WPTextDLL01.DLL"); InitializeComponent();
// Initialize the Editor // Set your License key: wpdllInt1.EditorStart("your_name", "your_key"); // Load the PCC file (no password) wpdllInt1.SetLayout("buttons.pcc", ""); |